Rust Data

rustdata.spaceservers174.164.33.204:28017.ipynb

Run all rust-data · live

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Offline 174.164.33.204:28015 checked 32d ago

rust_240hz_bench

moddedcarbon

Connect

srv = rust.server("174.164.33.204:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #16,957 # top 71%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
174.164.33.204:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 09:02 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average38/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average74/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average77/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average296/310

Quick answers

From the figures on this page.

Population

What position does rust_240hz_bench take in the server rankings?

Player hours over seven days put rust_240hz_bench at #16,957, in the top 71% of the ranked set.

How full does rust_240hz_bench run?

The current row shows rust_240hz_bench offline; the last response was 32 days 2 hours ago.

About the server

What is the Rust version on rust_240hz_bench?

Version Rust network protocol 2633 and build 165217 on Windows is reported by rust_240hz_bench. The protocol has to match before you can join, and Steam does the updating.

How reliable is rust_240hz_bench, and is it online now?

rust_240hz_bench is offline at this refresh; the last response came 32 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 27 September 2026.

In which location is rust_240hz_bench hosted?

There is no region published for rust_240hz_bench. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 174.164.33.204:28015.

Map and rules

Which rules apply on rust_240hz_bench, and what settings?

No gather rate appears in the name: rust_240hz_bench. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.

Which map has rust_240hz_bench selected?

The game generates its map: procedural, on rust_240hz_bench.

Wipes and dates

When does rust_240hz_bench wipe, and how often?

A rhythm cannot be read from the wipes of rust_240hz_bench on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 32 days 13 hours ago.

Lists and tags

Which Rust Data filters and lists contain rust_240hz_bench?

On Rust Data, rust_240hz_bench appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on rust_240hz_bench?

The game's server browser reads these tags from rust_240hz_bench: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into rust_240hz_bench?

The manual route: launch Rust, F1, then client.connect 174.164.33.204:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,222 players 11,781 servers online