Online 174.176.146.51:28415 checked 5m ago
Castaway - Hub - Parkour/Events COD Style Zombies
Connect
srv = rust.server("174.176.146.51:28416")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 13:23 UTC27d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 19:06 UTC FW28d ago | 1 | NaN | 0.8 days | 0 |
| 2 | Tue 29 Sep, 13:30 UTC30d ago | 3 | halved by day 1 | 2.2 days | 1 |
| 3 | Sat 26 Sep, 16:42 UTC33d ago | 3 | held half | 2.9 days | 0 |
| 4 | Mon 21 Sep, 23:46 UTC38d ago | 0 | NaN | 4.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 68/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 32/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 95 on average | 99/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 99/200 |
Quick answers
From the figures on this page.
Population
How does Castaway - Hub - Parkour/Events COD Style Zombies compare in the rankings?
Over the last seven days Castaway - Hub - Parkour/Events COD Style Zombies sits at #15,261 on player hours, in the top 69% of ranked servers.
How many players does Castaway - Hub - Parkour/Events COD Style Zombies hold at once?
Castaway - Hub - Parkour/Events COD Style Zombies reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players.
Server data
How well does Castaway - Hub - Parkour/Events COD Style Zombies perform?
The 48-hour average is 10 server fps, with a low of 10. Buildings, deployables and all else in the world took the count as high as 5,099 entities. Memory peaked at 956 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Castaway - Hub - Parkour/Events COD Style Zombies?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Castaway - Hub - Parkour/Events COD Style Zombies. Steam updates your game for you, but the protocol must match to join.
How reliable is Castaway - Hub - Parkour/Events COD Style Zombies, and is it up?
The current sample puts Castaway - Hub - Parkour/Events COD Style Zombies online. Count back 2 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does Castaway - Hub - Parkour/Events COD Style Zombies run from?
No region is published by Castaway - Hub - Parkour/Events COD Style Zombies. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 174.176.146.51:28415 is its address.
Rules, settings, map
What rules and settings are recorded for Castaway - Hub - Parkour/Events COD Style Zombies?
You will not find a gather rate in the string Castaway - Hub - Parkour/Events COD Style Zombies. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Castaway - Hub - Parkour/Events COD Style Zombies selected?
Size 1,000, seed 1337: the procedural map on Castaway - Hub - Parkour/Events COD Style Zombies, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Castaway HUB!.
Wipe data
When does Castaway - Hub - Parkour/Events COD Style Zombies wipe, and how often?
Irregular wipe times on Castaway - Hub - Parkour/Events COD Style Zombies leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 16 hours ago.
What is wipe day on Castaway - Hub - Parkour/Events COD Style Zombies like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Which Rust Data filters and lists contain Castaway - Hub - Parkour/Events COD Style Zombies?
The Rust Data lists that Castaway - Hub - Parkour/Events COD Style Zombies fits are: Modded Rust servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Castaway - Hub - Parkour/Events COD Style Zombies hold?
Read by the game's server browser, the tags Castaway - Hub - Parkour/Events COD Style Zombies publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Castaway - Hub - Parkour/Events COD Style Zombies?
The manual route: launch Rust, F1, then client.connect 174.176.146.51:28415. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.