Online 174.57.83.70:28015 checked 12m ago
[US] Helix 2x Rust Staging | Vanilla | Weekly
Connect
srv = rust.server("174.57.83.70:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1337
- map
- Helix Better FPS Map | x2
- size
- 4000
- seed
- 1337
- custom map
- download
Server
srv.info()- address
- 174.57.83.70:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 17:59 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 345 on average | 229/250 |
| 1 | US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 133 on average | 173/200 |
| 2 | [US] Stevious 2x Mondays | Vanilla | 10/26 | NA · groups of 12+ · 2x · weekly · 99 on average | 410/400 |
| 3 | [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 85 on average | 14/150 |
| 4 | [US] Stevious 2x Main | Vanilla | 10/22 | NA · groups of 12+ · 2x · weekly · 75 on average | 19/200 |
| 5 | [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | | NA · groups of 8+ · 2x · weekly · 49 on average | 1/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [US] Helix 2x Rust Staging | Vanilla | Weekly rank?
Player hours over seven days put [US] Helix 2x Rust Staging | Vanilla | Weekly at #15,405, in the top 69% of the ranked set.
How full does [US] Helix 2x Rust Staging | Vanilla | Weekly run?
Current row: 0 players on [US] Helix 2x Rust Staging | Vanilla | Weekly, against 10 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does [US] Helix 2x Rust Staging | Vanilla | Weekly run?
Server fps over the last 48 hours averages 129; the floor is 85. The entity count peaked at 89,658, covering buildings, deployables and the rest of the world. The memory field tops out at 4,482 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [US] Helix 2x Rust Staging | Vanilla | Weekly on?
Version Rust network protocol 2634 and build 166235 on Windows is reported by [US] Helix 2x Rust Staging | Vanilla | Weekly. The protocol has to match before you can join, and Steam does the updating.
Is [US] Helix 2x Rust Staging | Vanilla | Weekly up, and what does its uptime show?
[US] Helix 2x Rust Staging | Vanilla | Weekly reports itself online at the current refresh. Count back 10 days 6 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.
Which location does [US] Helix 2x Rust Staging | Vanilla | Weekly run from?
Its name points to North America, but [US] Helix 2x Rust Staging | Vanilla | Weekly publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 174.57.83.70:28015 is its address.
Rules, settings, map
Which rules apply on [US] Helix 2x Rust Staging | Vanilla | Weekly, and what settings?
2x gather is what the name states, and the name is [US] Helix 2x Rust Staging | Vanilla | Weekly. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has [US] Helix 2x Rust Staging | Vanilla | Weekly selected?
Custom map, 4,000, run by [US] Helix 2x Rust Staging | Vanilla | Weekly; the file is published, so download it here.
Wipes and dates
On what schedule does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe?
A rhythm cannot be read from the wipes of [US] Helix 2x Rust Staging | Vanilla | Weekly on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 5 hours ago.
Lists and tags
Which lists on Rust Data hold [US] Helix 2x Rust Staging | Vanilla | Weekly, and which filters?
These Rust Data lists include [US] Helix 2x Rust Staging | Vanilla | Weekly: Modded Rust servers, 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on [US] Helix 2x Rust Staging | Vanilla | Weekly?
Read by the game's server browser, the tags [US] Helix 2x Rust Staging | Vanilla | Weekly publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166235 (Build): The server runs build 166235; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join [US] Helix 2x Rust Staging | Vanilla | Weekly?
Enter client.connect 174.57.83.70:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.