Rust Data

rustdata.spaceservers174.57.83.70:28016.ipynb

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Online 174.57.83.70:28015 checked 12m ago

[US] Helix 2x Rust Staging | Vanilla | Weekly

2x moddedoxide

Connect

srv = rust.server("174.57.83.70:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,405 # top 69%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of [US] Helix 2x Rust Staging | Vanilla | Weekly
map
Helix Better FPS Map | x2
size
4000
seed
1337
custom map
download

Server

srv.info()
address
174.57.83.70:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 17:59 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 345 on average229/250
1US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 133 on average173/200
2[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 99 on average410/400
3[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average14/150
4[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 75 on average19/200
5[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 49 on average1/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [US] Helix 2x Rust Staging | Vanilla | Weekly rank?

Player hours over seven days put [US] Helix 2x Rust Staging | Vanilla | Weekly at #15,405, in the top 69% of the ranked set.

How full does [US] Helix 2x Rust Staging | Vanilla | Weekly run?

Current row: 0 players on [US] Helix 2x Rust Staging | Vanilla | Weekly, against 10 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does [US] Helix 2x Rust Staging | Vanilla | Weekly run?

Server fps over the last 48 hours averages 129; the floor is 85. The entity count peaked at 89,658, covering buildings, deployables and the rest of the world. The memory field tops out at 4,482 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [US] Helix 2x Rust Staging | Vanilla | Weekly on?

Version Rust network protocol 2634 and build 166235 on Windows is reported by [US] Helix 2x Rust Staging | Vanilla | Weekly. The protocol has to match before you can join, and Steam does the updating.

Is [US] Helix 2x Rust Staging | Vanilla | Weekly up, and what does its uptime show?

[US] Helix 2x Rust Staging | Vanilla | Weekly reports itself online at the current refresh. Count back 10 days 6 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.

Which location does [US] Helix 2x Rust Staging | Vanilla | Weekly run from?

Its name points to North America, but [US] Helix 2x Rust Staging | Vanilla | Weekly publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 174.57.83.70:28015 is its address.

Rules, settings, map

Which rules apply on [US] Helix 2x Rust Staging | Vanilla | Weekly, and what settings?

2x gather is what the name states, and the name is [US] Helix 2x Rust Staging | Vanilla | Weekly. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has [US] Helix 2x Rust Staging | Vanilla | Weekly selected?

Custom map, 4,000, run by [US] Helix 2x Rust Staging | Vanilla | Weekly; the file is published, so download it here.

Wipes and dates

On what schedule does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe?

A rhythm cannot be read from the wipes of [US] Helix 2x Rust Staging | Vanilla | Weekly on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 5 hours ago.

Lists and tags

Which lists on Rust Data hold [US] Helix 2x Rust Staging | Vanilla | Weekly, and which filters?

These Rust Data lists include [US] Helix 2x Rust Staging | Vanilla | Weekly: Modded Rust servers, 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on [US] Helix 2x Rust Staging | Vanilla | Weekly?

Read by the game's server browser, the tags [US] Helix 2x Rust Staging | Vanilla | Weekly publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166235 (Build): The server runs build 166235; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join [US] Helix 2x Rust Staging | Vanilla | Weekly?

Enter client.connect 174.57.83.70:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166235
Build The server runs build 166235.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

rustmaps
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,286 players 11,755 servers online