Offline 174.62.135.59:28015 checked 1d ago
BrockMOD Test
Connect
srv = rust.server("174.62.135.59:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 16:08 UTC18d ago | 1 | NaN | running | 0 |
| 1 | Tue 29 Sep, 11:13 UTC29d ago | 1 | halved by day 2 | 11.2 days | 0 |
| 2 | Tue 22 Sep, 02:57 UTC36d ago | 1 | held half | 7.3 days | 0 |
| 3 | Fri 18 Sep, 18:09 UTC40d ago | 1 | halved by day 1 | 3.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 174.62.135.59:28015
- region
- – · us5
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 19:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 29/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 20/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does BrockMOD Test rank?
Rank #15,349 on seven-day player hours for BrockMOD Test, within the top 69% of all ranked servers.
How full does BrockMOD Test run?
BrockMOD Test returns no live count at this refresh, having last been seen 35 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on BrockMOD Test?
Rust network protocol 2634 and build 167398 on Linux is what BrockMOD Test runs. The protocol has to match before you can join, and Steam does the updating.
Is BrockMOD Test up, and what does its uptime show?
The latest sample has BrockMOD Test offline, with a last sighting 35 hours ago. Over the last 7 full days the hours up number 135 of 168, 80%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does BrockMOD Test sit?
There is no region published for BrockMOD Test, and the region code is us5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 174.62.135.59:28015 is its address.
Settings and map
Which rules apply on BrockMOD Test, and what settings?
The name BrockMOD Test carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on BrockMOD Test?
BrockMOD Test runs a procedural map, which the game generates.
Wipe schedule
On what schedule does BrockMOD Test wipe?
BrockMOD Test wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 18 days 6 hours ago.
On BrockMOD Test, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 4 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the wipes where it did not hold, half was lost by day 1.5.
Lists and tags
Where does BrockMOD Test appear among Rust Data lists and filters?
These Rust Data lists include BrockMOD Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on BrockMOD Test?
The game's server browser reads these tags from BrockMOD Test: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): The row gives us5 as its region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join BrockMOD Test?
Enter client.connect 174.62.135.59:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.