Rust Data

rustdata.spaceservers174.80.25.46:28016.ipynb

Run all rust-data · live

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Online 174.80.25.46:28015 checked 22m ago

CRUST

moddedcarbon

Connect

srv = rust.server("174.80.25.46:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,452 # top 69%
last wipe 79d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1962183905
Map of CRUST
map
Procedural Map
size
3000
seed
1962183905
Open on RustMaps

Server

srv.info()
address
174.80.25.46:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Aug 2026, 03:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average211/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average177/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average136/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average52/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does CRUST rank?

Player hours over seven days put CRUST at #15,452, in the top 69% of the ranked set.

How many players does CRUST hold at once?

Current row: 0 players on CRUST, against 10 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on CRUST?

Server fps over the last 48 hours averages 194; the floor is 177. Entity numbers reached 48,353, and that includes buildings, deployables and the rest. Memory peaked at 3,398 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does CRUST run?

Version Rust network protocol 2632 and build 160556 on Linux is reported by CRUST. Steam updates your game for you, but the protocol must match to join.

How reliable is CRUST, and is it online now?

The current sample puts CRUST online. A restart about 3 days 13 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does CRUST sit?

For CRUST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 174.80.25.46:28015 is its address.

Map and rules

Which settings and rules does CRUST run?

You will not find a gather rate in the string CRUST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

Which map has CRUST loaded?

The game generates the map on CRUST: procedural, size 3,000, seed 1962183905. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does CRUST wipe?

The record for CRUST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 79 days 13 hours ago.

Tags, lists

Where does CRUST appear among Rust Data lists and filters?

On Rust Data, CRUST appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on CRUST?

The game's server browser reads these tags from CRUST: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): To join, your game must run protocol 2632; cs160556 (Build): Recorded game build: 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join CRUST?

In Rust, F1 opens the console: type client.connect 174.80.25.46:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol To join, your game must run protocol 2632.
cs160556
Build Recorded game build: 160556.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,533 players 11,823 servers online