Rust Data

rustdata.spaceservers174.87.244.207:28016.ipynb

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Offline 174.87.244.207:28015 checked 27d ago

tmace1090 | Powered by AMP

moddedoxide

Connect

srv = rust.server("174.87.244.207:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #16,670 # top 70%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 349353632
Map of tmace1090 | Powered by AMP
map
Procedural Map
size
3000
seed
349353632
Open on RustMaps

Server

srv.info()
address
174.87.244.207:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 02:28 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average127/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average126/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average51/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average26/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does tmace1090 | Powered by AMP rank?

Rank #16,670 on seven-day player hours for tmace1090 | Powered by AMP, within the top 70% of all ranked servers.

How full does tmace1090 | Powered by AMP run?

tmace1090 | Powered by AMP returns no live count at this refresh, having last been seen 27 days 4 hours ago.

About the server

Which Rust version is tmace1090 | Powered by AMP on?

Version Rust network protocol 2633 and build 165217 on Linux is reported by tmace1090 | Powered by AMP. Joining needs the same protocol on your game; Steam handles the update.

How reliable is tmace1090 | Powered by AMP, and is it online now?

The latest sample has tmace1090 | Powered by AMP offline, with a last sighting 27 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 1 October 2026.

In which location is tmace1090 | Powered by AMP hosted?

For tmace1090 | Powered by AMP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 174.87.244.207:28015 is its address.

Map and rules

Which rules apply on tmace1090 | Powered by AMP, and what settings?

The name tmace1090 | Powered by AMP carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has tmace1090 | Powered by AMP loaded?

tmace1090 | Powered by AMP runs a procedural map of size 3,000 with seed 349353632, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does tmace1090 | Powered by AMP wipe?

Too few wipes are on record for tmace1090 | Powered by AMP to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 5 hours ago.

Tags, lists

Which lists on Rust Data hold tmace1090 | Powered by AMP, and which filters?

On Rust Data, tmace1090 | Powered by AMP appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on tmace1090 | Powered by AMP hold?

Read by the game's server browser, the tags tmace1090 | Powered by AMP publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to tmace1090 | Powered by AMP?

In Rust, F1 opens the console: type client.connect 174.87.244.207:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,424 players 11,618 servers online