Offline 174.91.200.182:28015 checked 15d ago
Contracts Oxide Production (28015)
Connect
srv = rust.server("174.91.200.182:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 05:27 UTC15d ago | 1 | NaN | running | 1 |
| 1 | Tue 13 Oct, 21:28 UTC16d ago | 1 | NaN | 0.3 days | 1 |
| 2 | Sat 3 Oct, 04:34 UTC26d ago | 1 | held half | 10.7 days | 1 |
| 3 | Thu 10 Sep, 03:56 UTC49d ago | NaN | NaN | 23 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 174.91.200.182:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 05:27 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 267/310 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Contracts Oxide Production (28015) rank?
Player hours over seven days put Contracts Oxide Production (28015) at #13,901, in the top 64% of the ranked set.
How many players does Contracts Oxide Production (28015) hold at once?
The current row shows Contracts Oxide Production (28015) offline; the last response was 15 days 17 hours ago.
Server data
Which Rust version is Contracts Oxide Production (28015) on?
Rust network protocol 2634 and build 167781 on Windows is what Contracts Oxide Production (28015) runs. Steam updates your game for you, but the protocol must match to join.
Is Contracts Oxide Production (28015) up, and what does its uptime show?
Contracts Oxide Production (28015) is offline at this refresh; the last response came 15 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.
Where does Contracts Oxide Production (28015) sit?
No region is published by Contracts Oxide Production (28015). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 174.91.200.182:28015 is its address.
Map and rules
What rules and settings are recorded for Contracts Oxide Production (28015)?
The name Contracts Oxide Production (28015) carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Contracts Oxide Production (28015) selected?
Contracts Oxide Production (28015) runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Contracts Oxide Production (28015) wipe?
Irregular wipe times on Contracts Oxide Production (28015) leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 15 days 17 hours ago, and that is the one in play.
On Contracts Oxide Production (28015), what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Where does Contracts Oxide Production (28015) appear among Rust Data lists and filters?
These Rust Data lists include Contracts Oxide Production (28015): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Contracts Oxide Production (28015) hold?
The game's server browser reads these tags from Contracts Oxide Production (28015): gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): 3 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Contracts Oxide Production (28015)?
In Rust, F1 opens the console: type client.connect 174.91.200.182:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.