Offline 175.1.78.175:28015 checked 2d ago
LocalTest
Connect
srv = rust.server("175.1.78.175:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 175.1.78.175:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 16:34 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 192/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 190/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 164/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 60/1000 |
Quick answers
From the figures on this page.
Population data
How does LocalTest compare in the rankings?
Player hours over seven days put LocalTest at #10,933, in the top 49% of the ranked set.
What population does LocalTest carry?
LocalTest returns no live count at this refresh, having last been seen 2 days 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What is the Rust version on LocalTest?
Version Rust network protocol 2635 and build 168909 on Windows is reported by LocalTest. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LocalTest, and is it up?
The latest sample has LocalTest offline, with a last sighting 2 days 12 hours ago. Uptime of 0% across the last 1 full day: 0 hours of 24. Its earliest recorded date in Rust Data is 25 October 2026.
Which location does LocalTest run from?
No region is published by LocalTest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 175.1.78.175:28015.
Map and rules
Which rules apply on LocalTest, and what settings?
The name LocalTest carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has LocalTest loaded?
A procedural map runs on LocalTest, generated by the game.
Wipe data
On what schedule does LocalTest wipe?
The record for LocalTest holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 days 3 hours ago.
Lists and tags
Where does LocalTest appear among Rust Data lists and filters?
On Rust Data, LocalTest appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on LocalTest hold?
Read by the game's server browser, the tags LocalTest publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to LocalTest?
Enter client.connect 175.1.78.175:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.