Rust Data

rustdata.spaceservers175.120.207.40:28017.ipynb

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Offline 175.120.207.40:28015 checked 3h ago

My Server

moddedoxide

Connect

srv = rust.server("175.120.207.40:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 1
rank #8,214 # top 37%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0000:0001:0023:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020023:0000:0001:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 01:42 UTC17d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1586544950
Map of My Server
map
Procedural Map
size
6000
seed
1586544950
Open on RustMaps

Server

srv.info()
address
175.120.207.40:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 01:27 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 159 on average44/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average52/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average25/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Quick answers

From the figures on this page.

Population

How does My Server compare in the rankings?

Rank #8,214 on seven-day player hours for My Server, within the top 37% of all ranked servers.

What population does My Server carry?

The current row shows My Server offline; the last response was 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 1 players.

Server data

How smoothly does My Server run?

The 48-hour average is 126 server fps, with a low of 105. The entity count peaked at 196,083, covering buildings, deployables and the rest of the world. The memory field tops out at 3,315 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does My Server run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by My Server. The protocol has to match before you can join, and Steam does the updating.

Is My Server up, and what does its uptime show?

Offline now for My Server, last seen 3 hours ago. Count back 24 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 9 of 168, 5%. Rust Data logged it first on 11 October 2026.

In which location is My Server hosted?

For My Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 175.120.207.40:28015.

Rules, settings, map

Which settings and rules does My Server run?

No gather rate appears in the name: My Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has My Server loaded?

My Server runs a procedural map of size 6,000 with seed 1586544950, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does My Server wipe, and on what schedule?

Too few wipes are on record for My Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 3 hours ago, and that is the one in play.

What is wipe day on My Server like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold My Server, and which filters?

On Rust Data, My Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Server hold?

The game's server browser reads these tags from My Server: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Server?

The manual route: launch Rust, F1, then client.connect 175.120.207.40:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,139 players 11,591 servers online