Offline 175.33.238.221:28015 checked 9d ago
ECHO MAZE TEST - local only
Connect
srv = rust.server("175.33.238.221:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 00:28 UTC9d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 175.33.238.221:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 06:25 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 185/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 147/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 147/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 51/1000 |
Quick answers
From the figures on this page.
Population data
What position does ECHO MAZE TEST - local only take in the server rankings?
Player hours over seven days put ECHO MAZE TEST - local only at #13,065, in the top 60% of the ranked set.
What population does ECHO MAZE TEST - local only carry?
Offline now for ECHO MAZE TEST - local only, with the last sample 9 days 10 hours ago.
Server facts
What is the Rust version on ECHO MAZE TEST - local only?
Rust network protocol 2634 and build 167781 on Windows is what ECHO MAZE TEST - local only runs. Steam updates your game for you, but the protocol must match to join.
How reliable is ECHO MAZE TEST - local only, and is it online now?
The latest sample has ECHO MAZE TEST - local only offline, with a last sighting 9 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 October 2026.
In which location is ECHO MAZE TEST - local only hosted?
For ECHO MAZE TEST - local only, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 175.33.238.221:28015.
Map and rules
Which rules apply on ECHO MAZE TEST - local only, and what settings?
No gather rate appears in the name: ECHO MAZE TEST - local only. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does ECHO MAZE TEST - local only wipe, and how often?
A rhythm cannot be read from the wipes of ECHO MAZE TEST - local only on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 9 days 14 hours ago.
What is wipe day on ECHO MAZE TEST - local only like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does ECHO MAZE TEST - local only appear among Rust Data lists and filters?
On Rust Data, ECHO MAZE TEST - local only appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on ECHO MAZE TEST - local only?
Read by the game's server browser, the tags ECHO MAZE TEST - local only publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join ECHO MAZE TEST - local only?
In Rust, F1 opens the console: type client.connect 175.33.238.221:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.