Offline 176.100.119.24:35010 checked 28d ago
RustomaniaTest Staging
Connect
srv = rust.server("176.100.119.24:35012")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 13:49 UTC28d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.100.119.24:35010
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 13:49 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 75/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 137/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 44/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 133/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population
What position does RustomaniaTest Staging take in the server rankings?
Over the last seven days RustomaniaTest Staging sits at #16,107 on player hours, in the top 68% of ranked servers.
What population does RustomaniaTest Staging carry?
Offline now for RustomaniaTest Staging, with the last sample 28 days 5 hours ago.
Server facts
Which Rust version is RustomaniaTest Staging on?
Rust network protocol 2634 and build 166493 on Windows is what RustomaniaTest Staging runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RustomaniaTest Staging, and is it online now?
Offline now for RustomaniaTest Staging, last seen 28 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.
In which location is RustomaniaTest Staging hosted?
There is no region published for RustomaniaTest Staging. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.100.119.24:35010.
Settings and map
What rules and settings are recorded for RustomaniaTest Staging?
The name RustomaniaTest Staging carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has RustomaniaTest Staging loaded?
The game generates its map: procedural, on RustomaniaTest Staging.
Wipes and dates
On what schedule does RustomaniaTest Staging wipe?
The record for RustomaniaTest Staging holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 28 days 6 hours ago.
What is wipe day on RustomaniaTest Staging like?
Recent wipes averaged 1 players at their peak. 2 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain RustomaniaTest Staging?
On Rust Data, RustomaniaTest Staging appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustomaniaTest Staging hold?
Read by the game's server browser, the tags RustomaniaTest Staging publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166493 (Build): The server runs build 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join RustomaniaTest Staging?
Enter client.connect 176.100.119.24:35010 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.