Online 176.116.175.252:28015 checked 10m ago
My Untitled Rust Server
Connect
srv = rust.server("176.116.175.252:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 04:24 UTC6d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 04:51 UTC27d ago | 1 | held half | 21 days | 0 |
| 2 | Thu 24 Sep, 03:56 UTC35d ago | 1 | halved by day 3 | 8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.116.175.252:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 04:24 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 69/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population data
How does My Untitled Rust Server compare in the rankings?
Player hours over seven days put My Untitled Rust Server at #5,732, in the top 26% of the ranked set.
What population does My Untitled Rust Server carry?
Current row: 0 players on My Untitled Rust Server, against 500 slots. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 1 players.
Server facts
What Rust version does My Untitled Rust Server run?
Rust network protocol 2635 and build 168909 on Windows is what My Untitled Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Untitled Rust Server, and is it up?
The current sample puts My Untitled Rust Server online. 38 of 168 hours up over the last 7 full days, or 23%. Rust Data logged it first on 24 September 2026.
Where does My Untitled Rust Server sit?
There is no region published for My Untitled Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.116.175.252:28015.
Settings and map
Which rules apply on My Untitled Rust Server, and what settings?
The name My Untitled Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The VAC field reads off.
Wipe data
On what schedule does My Untitled Rust Server wipe?
No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 7 hours ago.
What is wipe day on My Untitled Rust Server like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 3 in the other cases.
Tags and filters
Which lists on Rust Data hold My Untitled Rust Server, and which filters?
These Rust Data lists include My Untitled Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on My Untitled Rust Server?
These tags are published by My Untitled Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to My Untitled Rust Server?
Enter client.connect 176.116.175.252:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.