Offline 176.119.169.195:28015 checked 35d ago
Server_217_DevBlog
Connect
srv = rust.server("176.119.169.195:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Barren
- size
- –
- seed
- –
Server
srv.info()- address
- 176.119.169.195:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 11:30 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 244/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344/350 |
Quick answers
From the figures on this page.
Population
What position does Server_217_DevBlog take in the server rankings?
Over the last seven days Server_217_DevBlog sits at #15,666 on player hours, in the top 71% of ranked servers.
How full does Server_217_DevBlog run?
Server_217_DevBlog returns no live count at this refresh, having last been seen 35 days 5 hours ago.
About the server
Which Rust version is Server_217_DevBlog on?
The build is Rust network protocol 2183 on Windows, run by Server_217_DevBlog. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server_217_DevBlog, and is it online now?
Server_217_DevBlog is offline at this refresh; the last response came 35 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 24 September 2026.
Which location does Server_217_DevBlog run from?
For Server_217_DevBlog, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.119.169.195:28015 is its address.
Settings and map
Which settings and rules does Server_217_DevBlog run?
You will not find a gather rate in the string Server_217_DevBlog. The field for group size is empty. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The VAC field reads off.
Wipe schedule
When does Server_217_DevBlog wipe, and on what schedule?
Too few wipes are on record for Server_217_DevBlog to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 40 days 5 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Server_217_DevBlog, and which filters?
The Rust Data lists that Server_217_DevBlog fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.
Which meanings do the tags on Server_217_DevBlog hold?
The game's server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; v2183 (Protocol): Protocol 2183 is required; a different game version cannot connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; h5e7466bf (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Server_217_DevBlog?
The manual route: launch Rust, F1, then client.connect 176.119.169.195:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.