Offline 176.119.169.227:28015 checked 43d ago
Server_217_DevBlog
Connect
srv = rust.server("176.119.169.227:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Barren
- size
- –
- seed
- –
Server
srv.info()- address
- 176.119.169.227:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 12:19 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 184/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 86/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265/700 |
Quick answers
From the figures on this page.
Population data
What position does Server_217_DevBlog take in the server rankings?
Over the last seven days Server_217_DevBlog sits at #15,404 on player hours, in the top – of ranked servers.
What population does Server_217_DevBlog carry?
Server_217_DevBlog returns no live count at this refresh, having last been seen 43 days 20 hours ago.
Server facts
What Rust version does Server_217_DevBlog run?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server_217_DevBlog, and is it up?
Offline now for Server_217_DevBlog, last seen 43 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 September 2026.
In which location is Server_217_DevBlog hosted?
For Server_217_DevBlog, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 176.119.169.227:28015 is its address.
Settings and map
Which settings and rules does Server_217_DevBlog run?
The name Server_217_DevBlog carries no gather rate. Group limits do not appear in its data. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. VAC is not running; Valve's anti-cheat is off.
Wipes and dates
On what schedule does Server_217_DevBlog wipe?
The record for Server_217_DevBlog holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 44 days 1 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Server_217_DevBlog?
These Rust Data lists include Server_217_DevBlog: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.
Which meanings do the tags on Server_217_DevBlog hold?
Read by the game's server browser, the tags Server_217_DevBlog publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2183 (Protocol): To join, your game must run protocol 2183; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h5e7466bf (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Server_217_DevBlog?
In Rust, F1 opens the console: type client.connect 176.119.169.227:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.