Offline 176.119.171.41:28015 checked 27d ago
Server_217_DevBlog
Connect
srv = rust.server("176.119.171.41:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Barren
- size
- –
- seed
- –
Server
srv.info()- address
- 176.119.171.41:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 11:30 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 145/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 171/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 86/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 38/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Server_217_DevBlog take in the server rankings?
Rank #16,810 on seven-day player hours for Server_217_DevBlog, within the top 70% of all ranked servers.
What population does Server_217_DevBlog carry?
Offline now for Server_217_DevBlog, with the last sample 27 days 19 hours ago.
Server data
Which Rust version is Server_217_DevBlog on?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server_217_DevBlog, and is it up?
Offline now for Server_217_DevBlog, last seen 27 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.
Where does Server_217_DevBlog sit?
For Server_217_DevBlog, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.119.171.41:28015.
Map and rules
Which settings and rules does Server_217_DevBlog run?
The name Server_217_DevBlog carries no gather rate. The field for group size is empty. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The VAC field reads off.
Wipes and dates
When does Server_217_DevBlog wipe, and how often?
The record for Server_217_DevBlog holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 38 days 21 hours ago, and that is the one in play.
Tags, lists
Where does Server_217_DevBlog appear among Rust Data lists and filters?
The Rust Data lists that Server_217_DevBlog fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
How should you read the server tags on Server_217_DevBlog?
These tags are published by Server_217_DevBlog and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; v2183 (Protocol): The server speaks protocol 2183, so match your game version; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; h5e7466bf (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Server_217_DevBlog?
In Rust, F1 opens the console: type client.connect 176.119.171.41:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.