Rust Data

rustdata.spaceservers176.122.229.60:28017.ipynb

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Offline 176.122.229.60:28015 checked 7d ago

chRUST

moddedoxide

Connect

srv = rust.server("176.122.229.60:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 14:45 UTC27d ago 2 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1
Map of chRUST
map
Procedural Map
size
2500
seed
1
Open on RustMaps

Server

srv.info()
address
176.122.229.60:28015
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 14:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average170/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average252/700

Quick answers

From the figures on this page.

Population

How does chRUST compare in the rankings?

Rank #15,432 on seven-day player hours for chRUST, within the top 69% of all ranked servers.

What population does chRUST carry?

chRUST returns no live count at this refresh, having last been seen 7 days 23 hours ago.

Server facts

What Rust version does chRUST run?

The build is Rust network protocol 2633 and build 163493 on Linux, run by chRUST. The protocol has to match before you can join, and Steam does the updating.

Is chRUST up, and what does its uptime show?

chRUST is offline at this refresh; the last response came 7 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Which location does chRUST run from?

No region is published by chRUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.122.229.60:28015.

Map and rules

Which settings and rules does chRUST run?

No gather rate appears in the name: chRUST. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has chRUST loaded?

The game generates the map on chRUST: procedural, size 2,500, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does chRUST wipe?

Too few wipes are on record for chRUST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 22 hours ago.

On chRUST, what happens on wipe day?

Recent wipes averaged 2 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold chRUST, and which filters?

On Rust Data, chRUST appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on chRUST hold?

The game's server browser reads these tags from chRUST: gmrust (Game mode): Survival play, standard Rust; mp16 (Max players): 16 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163493 (Build): The server runs build 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to chRUST?

In Rust, F1 opens the console: type client.connect 176.122.229.60:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp16
Max players 16 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163493
Build The server runs build 163493.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,594 players 11,792 servers online