Offline 176.133.28.234:28015 checked 18d ago
Rust Dev Server
Connect
srv = rust.server("176.133.28.234:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 22:04 UTC18d ago | 1 | NaN | running | 1 |
| 1 | Tue 6 Oct, 14:20 UTC23d ago | 1 | NaN | 4.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.133.28.234:28015
- region
- –
- max players
- 100
- group limit
- 35 max
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 22:04 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 165/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 235/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350/350 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Dev Server rank?
Rank #15,849 on seven-day player hours for Rust Dev Server, within the top 72% of all ranked servers.
What population does Rust Dev Server carry?
The current row shows Rust Dev Server offline; the last response was 18 days 16 hours ago.
Server data
What Rust version does Rust Dev Server run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Rust Dev Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Dev Server, and is it up?
Rust Dev Server is offline at this refresh; the last response came 18 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.
Where does Rust Dev Server sit?
There is no region published for Rust Dev Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.133.28.234:28015 is its address.
Map and rules
What rules and settings are recorded for Rust Dev Server?
You will not find a gather rate in the string Rust Dev Server. Group size tops out at 35 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rust Dev Server selected?
The game generates its map: procedural, on Rust Dev Server.
Wipe schedule
When does Rust Dev Server wipe, and on what schedule?
Too few wipes are on record for Rust Dev Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 19 hours ago, and that is the one in play.
What is wipe day on Rust Dev Server like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does Rust Dev Server appear among Rust Data lists and filters?
These Rust Data lists include Rust Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Dev Server?
Read by the game's server browser, the tags Rust Dev Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts35 (Group limit): Team size tops out at 35; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; modded (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Rust Dev Server?
Enter client.connect 176.133.28.234:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.