Rust Data

rustdata.spaceservers176.147.0.117:28017.ipynb

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Online 176.147.0.117:28015 checked 10m ago

MrBuild

moddedoxide

Connect

srv = rust.server("176.147.0.117:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 1 # peak 2
rank #6,628 # top 30%
last wipe 22d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0020:0009:0012:0016:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040017:0020:0009:0012:0016:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap15.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Sun 18 OctTue 6 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 07:39 UTC10d ago 1 NaN running 0
1 Tue 6 Oct, 20:57 UTC22d ago 1 halved by day 6 11.4 days 0
2 Wed 16 Sep, 17:33 UTC42d ago 1 halved by day 1 20.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 1802869665
Map of MrBuild
map
Procedural Map
size
3750
seed
1802869665
Open on RustMaps

Server

srv.info()
address
176.147.0.117:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 20:57 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average106/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average123/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does MrBuild rank?

Over the last seven days MrBuild sits at #6,628 on player hours, in the top 30% of ranked servers.

What population does MrBuild carry?

The sample now reads 0 players for MrBuild, out of 5 slots. Over the last seven days it averaged 1 players and peaked at 2. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 1 players.

About the server

How smoothly does MrBuild run?

Server fps over the last 48 hours averages 144; the floor is 92. The entity count peaked at 85,151, covering buildings, deployables and the rest of the world. A high of 2,363 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on MrBuild?

The build is Rust network protocol 2635 and build 168909 on Windows, run by MrBuild. Joining needs the same protocol on your game; Steam handles the update.

Is MrBuild up, and what does its uptime show?

MrBuild reports itself online at the current refresh. A restart about 13 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 19 of 168, 11%. Rust Data logged it first on 13 September 2026.

In which location is MrBuild hosted?

For MrBuild, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.147.0.117:28015.

Map and rules

Which settings and rules does MrBuild run?

No gather rate appears in the name: MrBuild. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has MrBuild selected?

MrBuild runs a procedural map of size 3,750 with seed 1802869665, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does MrBuild wipe?

No next wipe can be predicted for MrBuild, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 22 days ago, and that is the one in play.

On MrBuild, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 3.5.

Tags and filters

Where does MrBuild appear among Rust Data lists and filters?

The Rust Data lists that MrBuild fits are: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on MrBuild hold?

These tags are published by MrBuild and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to MrBuild?

In Rust, F1 opens the console: type client.connect 176.147.0.117:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,386 players 11,795 servers online