Offline 176.15.141.160:28015 checked 5d ago
MyServer (TEST)
Connect
srv = rust.server("176.15.141.160:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.15.141.160:28015
- region
- –
- max players
- 100
- group limit
- 10 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:48 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 141/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 132/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 48/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 61/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 26/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 0/100 |
Quick answers
From the figures on this page.
Player counts
What position does MyServer (TEST) take in the server rankings?
Player hours over seven days put MyServer (TEST) at #12,428, in the top 56% of the ranked set.
How many players does MyServer (TEST) hold at once?
Offline now for MyServer (TEST), with the last sample 5 days 21 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is MyServer (TEST) on?
Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is MyServer (TEST), and is it online now?
Offline now for MyServer (TEST), last seen 5 days 21 hours ago. 0 of 120 hours up over the last 5 full days, or 0%. Rust Data logged it first on 23 October 2026.
Where does MyServer (TEST) sit?
There is no region published for MyServer (TEST). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.15.141.160:28015.
Rules, settings, map
Which settings and rules does MyServer (TEST) run?
The name MyServer (TEST) carries no gather rate. The cap on a group is 10 players. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.
Wipe data
When does MyServer (TEST) wipe, and on what schedule?
The record for MyServer (TEST) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 14 hours ago, and that is the one in play.
Tags and filters
Where does MyServer (TEST) appear among Rust Data lists and filters?
The Rust Data lists that MyServer (TEST) fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on MyServer (TEST) hold?
These tags are published by MyServer (TEST) and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts10 (Group limit): Team size tops out at 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join MyServer (TEST)?
The manual route: launch Rust, F1, then client.connect 176.15.141.160:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.