Offline 176.15.141.191:28015 checked 17d ago
MyServer (TEST)
Connect
srv = rust.server("176.15.141.191:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.15.141.191:28015
- region
- –
- max players
- 100
- group limit
- 10 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:48 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 126/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 229/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 34/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 95/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 25/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 57/100 |
Quick answers
From the figures on this page.
Population
How does MyServer (TEST) compare in the rankings?
Over the last seven days MyServer (TEST) sits at #13,376 on player hours, in the top 61% of ranked servers.
How many players does MyServer (TEST) hold at once?
MyServer (TEST) returns no live count at this refresh, having last been seen 17 days 2 hours ago.
Server facts
Which Rust version is MyServer (TEST) on?
Rust network protocol 2634 and build 167584 on Windows is what MyServer (TEST) runs. Steam updates your game for you, but the protocol must match to join.
How reliable is MyServer (TEST), and is it online now?
MyServer (TEST) is offline at this refresh; the last response came 17 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 12 October 2026.
In which location is MyServer (TEST) hosted?
There is no region published for MyServer (TEST). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.15.141.191:28015.
Map and rules
What rules and settings are recorded for MyServer (TEST)?
No gather rate appears in the name: MyServer (TEST). Group size tops out at 10 players. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Wipe schedule
When does MyServer (TEST) wipe, and how often?
The record for MyServer (TEST) holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 20 hours ago.
Lists and tags
Where does MyServer (TEST) appear among Rust Data lists and filters?
The Rust Data lists that MyServer (TEST) fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on MyServer (TEST)?
These tags are published by MyServer (TEST) and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts10 (Group limit): No team may exceed 10; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to MyServer (TEST)?
Enter client.connect 176.15.141.191:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.