Rust Data

rustdata.spaceservers176.190.210.211:28117.ipynb

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Offline 176.190.210.211:28115 checked 26d ago

plugin probe (temporary)

modded

Connect

srv = rust.server("176.190.210.211:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,993 # top 70%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 10:36 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
probe
size
–
seed
–

Server

srv.info()
address
176.190.210.211:28115
region
–
max players
1
group limit
not published
wipe schedule
–
last wipe
2 Oct 2026, 10:36 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average130/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average73/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17/1000

Quick answers

From the figures on this page.

Player counts

What position does plugin probe (temporary) take in the server rankings?

Player hours over seven days put plugin probe (temporary) at #15,993, in the top 70% of the ranked set.

What population does plugin probe (temporary) carry?

Offline now for plugin probe (temporary), with the last sample 26 days ago.

Server facts

Which Rust version is plugin probe (temporary) on?

Version Rust network protocol 2293 on Windows is reported by plugin probe (temporary). Steam updates your game for you, but the protocol must match to join.

How reliable is plugin probe (temporary), and is it online now?

The latest sample has plugin probe (temporary) offline, with a last sighting 26 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.

Which location does plugin probe (temporary) run from?

There is no region published for plugin probe (temporary). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.190.210.211:28115 is its address.

Settings and map

What rules and settings are recorded for plugin probe (temporary)?

The name plugin probe (temporary) carries no gather rate. Group limits do not appear in its data. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does plugin probe (temporary) wipe, and how often?

Too few wipes are on record for plugin probe (temporary) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 23 hours ago.

What is wipe day on plugin probe (temporary) like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 4 hours in.

Lists and tags

Which lists on Rust Data hold plugin probe (temporary), and which filters?

These Rust Data lists include plugin probe (temporary): Modded Rust servers. These filters bring it up on the server list: Type: Modded.

Which meanings do the tags on plugin probe (temporary) hold?

The game's server browser reads these tags from plugin probe (temporary): gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; v2293 (Protocol): To join, your game must run protocol 2293; ptrak (Networking): Standard network layer for Rust: RakNet; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h87abd15e (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into plugin probe (temporary)?

Enter client.connect 176.190.210.211:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,v2293,h87abd15e,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
v2293
Protocol To join, your game must run protocol 2293.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

h87abd15e
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,561 players 11,701 servers online