Rust Data

rustdata.spaceservers176.224.105.75:28066.ipynb

Run all rust-data · live

‹ All servers

Offline 176.224.105.75:28065 checked 29d ago

WeaponControl Quick Reload POC

moddedoxide

Connect

srv = rust.server("176.224.105.75:28066")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,857 # top 71%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct2 Oct4 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.224.105.75:28065
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 23:15 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average71/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average118/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average40/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average127/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does WeaponControl Quick Reload POC rank?

Over the last seven days WeaponControl Quick Reload POC sits at #16,857 on player hours, in the top 71% of ranked servers.

What population does WeaponControl Quick Reload POC carry?

The current row shows WeaponControl Quick Reload POC offline; the last response was 29 days 21 hours ago.

About the server

Which Rust version is WeaponControl Quick Reload POC on?

Rust network protocol 2633 and build 165217 on Windows is what WeaponControl Quick Reload POC runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is WeaponControl Quick Reload POC, and is it up?

Offline now for WeaponControl Quick Reload POC, last seen 29 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.

Which location does WeaponControl Quick Reload POC run from?

No region is published by WeaponControl Quick Reload POC. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.224.105.75:28065.

Map and rules

Which rules apply on WeaponControl Quick Reload POC, and what settings?

You will not find a gather rate in the string WeaponControl Quick Reload POC. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has WeaponControl Quick Reload POC selected?

A procedural map runs on WeaponControl Quick Reload POC, generated by the game.

Wipe data

When does WeaponControl Quick Reload POC wipe, and how often?

A rhythm cannot be read from the wipes of WeaponControl Quick Reload POC on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 29 days 21 hours ago.

Tags, lists

Which Rust Data filters and lists contain WeaponControl Quick Reload POC?

The Rust Data lists that WeaponControl Quick Reload POC fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on WeaponControl Quick Reload POC?

The game's server browser reads these tags from WeaponControl Quick Reload POC: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join WeaponControl Quick Reload POC?

Enter client.connect 176.224.105.75:28065 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,985 players 11,829 servers online