Rust Data

rustdata.spaceservers176.224.105.75:29652.ipynb

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Offline 176.224.105.75:29651 checked 13d ago

Skinify isolated release check

moddedoxide

Connect

srv = rust.server("176.224.105.75:29652")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,133 # top 70%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 01:50 UTC13d ago 0 NaN running 0
1 Thu 15 Oct, 15:37 UTC13d ago 0 NaN 0.4 days 0
2 Wed 14 Oct, 22:03 UTC14d ago 0 NaN 0.7 days 0
3 Wed 14 Oct, 03:01 UTC15d ago 0 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.224.105.75:29651
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 01:50 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average55/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average82/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average25/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Skinify isolated release check rank?

Over the last seven days Skinify isolated release check sits at #15,133 on player hours, in the top 70% of ranked servers.

How full does Skinify isolated release check run?

Offline now for Skinify isolated release check, with the last sample 13 days 3 hours ago.

Server facts

What is the Rust version on Skinify isolated release check?

The build is Rust network protocol 2634 and build 167584 on Windows, run by Skinify isolated release check. Joining needs the same protocol on your game; Steam handles the update.

Is Skinify isolated release check up, and what does its uptime show?

Skinify isolated release check is offline at this refresh; the last response came 13 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 October 2026.

Where does Skinify isolated release check sit?

No region is published by Skinify isolated release check. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.224.105.75:29651 is its address.

Map and rules

Which settings and rules does Skinify isolated release check run?

The name Skinify isolated release check carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Skinify isolated release check selected?

A procedural map runs on Skinify isolated release check, generated by the game.

Wipes and dates

When does Skinify isolated release check wipe, and on what schedule?

Skinify isolated release check wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 4 hours ago.

On Skinify isolated release check, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain Skinify isolated release check?

The Rust Data lists that Skinify isolated release check fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Skinify isolated release check hold?

Read by the game's server browser, the tags Skinify isolated release check publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Skinify isolated release check?

The manual route: launch Rust, F1, then client.connect 176.224.105.75:29651. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,332 players 11,614 servers online