Offline 176.226.131.153:28015 checked 4h ago
Local Rust Test 4000
Connect
srv = rust.server("176.226.131.153:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 10:22 UTC1d ago | NaN | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.226.131.153:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 10:22 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 158 on average | 49/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 29/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 12/1000 |
Quick answers
From the figures on this page.
Population data
How does Local Rust Test 4000 compare in the rankings?
Rank #8,833 on seven-day player hours for Local Rust Test 4000, within the top 40% of all ranked servers.
How many players does Local Rust Test 4000 hold at once?
The current row shows Local Rust Test 4000 offline; the last response was 4 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 1 players.
Server data
Which Rust version is Local Rust Test 4000 on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Local Rust Test 4000. Joining needs the same protocol on your game; Steam handles the update.
Is Local Rust Test 4000 up, and what does its uptime show?
Offline now for Local Rust Test 4000, last seen 4 hours ago. 10 of 48 hours up over the last 2 full days, or 21%. The first row Rust Data holds for it is dated 25 October 2026.
Where does Local Rust Test 4000 sit?
No region is published by Local Rust Test 4000. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.226.131.153:28015.
Map and rules
Which rules apply on Local Rust Test 4000, and what settings?
The name Local Rust Test 4000 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Local Rust Test 4000?
Local Rust Test 4000 runs a procedural map, which the game generates.
Wipe schedule
When does Local Rust Test 4000 wipe, and how often?
Too few wipes are on record for Local Rust Test 4000 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 42 hours ago.
Tags, lists
Where does Local Rust Test 4000 appear among Rust Data lists and filters?
These Rust Data lists include Local Rust Test 4000: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Local Rust Test 4000?
These tags are published by Local Rust Test 4000 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Local Rust Test 4000?
Enter client.connect 176.226.131.153:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.