Offline 176.241.26.3:28015 checked 30d ago
TEST SERVER STAGING
Connect
srv = rust.server("176.241.26.3:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.241.26.3:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 18:47 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 152/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 152/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 52/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does TEST SERVER STAGING rank?
Over the last seven days TEST SERVER STAGING sits at #14,545 on player hours, in the top 61% of ranked servers.
How full does TEST SERVER STAGING run?
The current row shows TEST SERVER STAGING offline; the last response was 30 days 5 hours ago.
About the server
What is the Rust version on TEST SERVER STAGING?
The build is Rust network protocol 2634 and build 165964 on Windows, run by TEST SERVER STAGING. Joining needs the same protocol on your game; Steam handles the update.
Is TEST SERVER STAGING up, and what does its uptime show?
TEST SERVER STAGING is offline at this refresh; the last response came 30 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 25 September 2026.
Where does TEST SERVER STAGING sit?
There is no region published for TEST SERVER STAGING. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.241.26.3:28015 is its address.
Settings and map
Which rules apply on TEST SERVER STAGING, and what settings?
No gather rate appears in the name: TEST SERVER STAGING. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC off.
Which map has TEST SERVER STAGING selected?
The game generates its map: procedural, on TEST SERVER STAGING.
Wipes and dates
When does TEST SERVER STAGING wipe, and how often?
The record for TEST SERVER STAGING holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 32 days 1 hours ago, and that is the one in play.
Tags, lists
Where does TEST SERVER STAGING appear among Rust Data lists and filters?
The Rust Data lists that TEST SERVER STAGING fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on TEST SERVER STAGING?
Read by the game's server browser, the tags TEST SERVER STAGING publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs165964 (Build): Recorded game build: 165964; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to TEST SERVER STAGING?
In Rust, F1 opens the console: type client.connect 176.241.26.3:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.