Online 176.57.135.63:28100 checked 10m ago
Hitmans Rust Whitelist
Connect
srv = rust.server("176.57.135.63:28115")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:38 UTC FW27d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3498 · seed 1031865839
- map
- Procedural Map
- size
- 3498
- seed
- 1031865839
Server
srv.info()- address
- 176.57.135.63:28100
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:38 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 66/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 63/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 55/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Hitmans Rust Whitelist rank?
Over the last seven days Hitmans Rust Whitelist sits at #5,070 on player hours, in the top 23% of ranked servers.
What population does Hitmans Rust Whitelist carry?
The sample now reads 1 players for Hitmans Rust Whitelist, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 1 players.
About the server
What does performance look like on Hitmans Rust Whitelist?
Averaged over 48 hours: 59 server fps, never under 27. The entity count peaked at 75,305, covering buildings, deployables and the rest of the world. Memory peaked at 1,908 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Hitmans Rust Whitelist run?
Rust network protocol 2635 and build 168909 on Windows is what Hitmans Rust Whitelist runs. The protocol has to match before you can join, and Steam does the updating.
Is Hitmans Rust Whitelist up, and what does its uptime show?
Hitmans Rust Whitelist reports itself online at the current refresh. A restart about 8 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 14 September 2026.
Where does Hitmans Rust Whitelist sit?
For Hitmans Rust Whitelist, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.57.135.63:28100 is its address.
Rules, settings, map
Which rules apply on Hitmans Rust Whitelist, and what settings?
No gather rate appears in the name: Hitmans Rust Whitelist. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Hitmans Rust Whitelist selected?
Hitmans Rust Whitelist runs a procedural map of size 3,498 with seed 1031865839, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Hitmans Rust Whitelist wipe?
The only wipe Hitmans Rust Whitelist takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 4 hours ago, and that is the one in play.
What is wipe day on Hitmans Rust Whitelist like?
Across recent wipes the busiest point averaged 4 players. 31 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Hitmans Rust Whitelist, and which filters?
On Rust Data, Hitmans Rust Whitelist appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Hitmans Rust Whitelist hold?
Read by the game's server browser, the tags Hitmans Rust Whitelist publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Hitmans Rust Whitelist?
In Rust, F1 opens the console: type client.connect 176.57.135.63:28100. Launch Rust on this page does the same by opening the game through Steam and connecting.