Online 176.57.174.150:29115 checked 14m ago
BSE
Connect
srv = rust.server("176.57.174.150:29116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 09:12 UTC11d ago | 1 | NaN | running | 1 |
| 1 | Sun 11 Oct, 07:02 UTC18d ago | 2 | NaN | 7.1 days | 1 |
| 2 | Mon 5 Oct, 09:45 UTC24d ago | 3 | held half | 5.9 days | 0 |
| 3 | Sun 4 Oct, 22:01 UTC24d ago | 3 | NaN | 0.5 days | 0 |
| 4 | Thu 1 Oct, 18:05 UTC FW28d ago | 1 | held half | 3.2 days | 0 |
| 5 | Tue 29 Sep, 18:24 UTC29d ago | 1 | NaN | 2 days | 0 |
| 6 | Sun 27 Sep, 17:37 UTC32d ago | 3 | NaN | 2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 121748255
- map
- Procedural Map
- size
- 4000
- seed
- 121748255
Server
srv.info()- address
- 176.57.174.150:29115
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 09:12 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 144/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 197/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 82/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 228/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 351/350 |
Quick answers
From the figures on this page.
Population data
How does BSE compare in the rankings?
Over the last seven days BSE sits at #5,012 on player hours, in the top 22% of ranked servers.
How many players does BSE hold at once?
The sample now reads 0 players for BSE, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 12:00 UTC, mean 2 players.
About the server
How well does BSE perform?
Averaged over 48 hours: 56 server fps, never under 1. The entity count peaked at 98,541, covering buildings, deployables and the rest of the world. The memory field tops out at 2,681 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is BSE on?
Rust network protocol 2635 and build 168909 on Windows is what BSE runs. Steam updates your game for you, but the protocol must match to join.
How reliable is BSE, and is it online now?
The current sample puts BSE online. The uptime it reports puts the last restart about 28 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is BSE hosted?
There is no region published for BSE. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.57.174.150:29115 is its address.
Settings and map
Which rules apply on BSE, and what settings?
You will not find a gather rate in the string BSE. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Premium status is needed to join. VAC is running: Valve's anti-cheat is on.
Which map has BSE selected?
BSE runs a procedural map of size 4,000 with seed 121748255, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does BSE wipe, and how often?
Irregular wipe times on BSE leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 9 hours ago, and that is the one in play.
On BSE, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 28 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Where does BSE appear among Rust Data lists and filters?
The Rust Data lists that BSE fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on BSE?
The game's server browser reads these tags from BSE: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^q (Premium): Premium status is needed to join; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to BSE?
The manual route: launch Rust, F1, then client.connect 176.57.174.150:29115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Premium status is needed to join.
