Rust Data

rustdata.spaceservers176.57.174.150:29516.ipynb

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Offline 176.57.174.150:29515 checked 14d ago

Potatotopia

moddedoxide

Connect

srv = rust.server("176.57.174.150:29516")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,098 # top 70%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 03:19 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2147483647
Map of Potatotopia
map
Procedural Map
size
3000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
176.57.174.150:29515
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 03:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average166/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average258/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Player counts

How does Potatotopia compare in the rankings?

Rank #15,098 on seven-day player hours for Potatotopia, within the top 70% of all ranked servers.

How full does Potatotopia run?

Potatotopia returns no live count at this refresh, having last been seen 14 days ago.

Server data

What Rust version does Potatotopia run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Potatotopia. The protocol has to match before you can join, and Steam does the updating.

Is Potatotopia up, and what does its uptime show?

Potatotopia is offline at this refresh; the last response came 14 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Potatotopia sit?

No region is published by Potatotopia. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.57.174.150:29515 is its address.

Map and rules

Which rules apply on Potatotopia, and what settings?

You will not find a gather rate in the string Potatotopia. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.

Which map has Potatotopia loaded?

Potatotopia runs a procedural map of size 3,000 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Potatotopia wipe?

A rhythm cannot be read from the wipes of Potatotopia on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 13 hours ago.

What is wipe day on Potatotopia like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain Potatotopia?

On Rust Data, Potatotopia appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Potatotopia hold?

The game's server browser reads these tags from Potatotopia: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Potatotopia?

In Rust, F1 opens the console: type client.connect 176.57.174.150:29515. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online