Online 176.57.174.158:28315 checked 11m ago
RustForEveryoneNoBPwipes
Connect
srv = rust.server("176.57.174.158:28316")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 09:45 UTC24d ago | 0 | NaN | running | 0 |
| 1 | Fri 2 Oct, 07:17 UTC27d ago | 0 | NaN | 3.1 days | 0 |
| 2 | Sat 26 Sep, 17:53 UTC32d ago | 0 | NaN | 5.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1602201810
- map
- Procedural Map
- size
- 4250
- seed
- 1602201810
Server
srv.info()- address
- 176.57.174.158:28315
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 09:45 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 153/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 240/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349/350 |
Quick answers
From the figures on this page.
Player counts
How does RustForEveryoneNoBPwipes compare in the rankings?
Rank #6,558 on seven-day player hours for RustForEveryoneNoBPwipes, within the top 29% of all ranked servers.
How many players does RustForEveryoneNoBPwipes hold at once?
Current row: 0 players on RustForEveryoneNoBPwipes, against 500 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.
Server facts
What does performance look like on RustForEveryoneNoBPwipes?
Server fps over the last 48 hours averages 51; the floor is 21. Buildings, deployables and all else in the world took the count as high as 111,071 entities. Memory peaked at 3,625 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on RustForEveryoneNoBPwipes?
Rust network protocol 2635 and build 168909 on Windows is what RustForEveryoneNoBPwipes runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustForEveryoneNoBPwipes, and is it online now?
Online is the state at the latest refresh for RustForEveryoneNoBPwipes. A restart about 6 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is RustForEveryoneNoBPwipes hosted?
No region is published by RustForEveryoneNoBPwipes. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.57.174.158:28315 is its address.
Map and rules
Which rules apply on RustForEveryoneNoBPwipes, and what settings?
No gather rate appears in the name: RustForEveryoneNoBPwipes. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on RustForEveryoneNoBPwipes?
RustForEveryoneNoBPwipes runs a procedural map of size 4,250 with seed 1602201810, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does RustForEveryoneNoBPwipes wipe, and how often?
No next wipe can be predicted for RustForEveryoneNoBPwipes, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 7 hours ago.
On RustForEveryoneNoBPwipes, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does RustForEveryoneNoBPwipes appear among Rust Data lists and filters?
On Rust Data, RustForEveryoneNoBPwipes appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustForEveryoneNoBPwipes hold?
Read by the game's server browser, the tags RustForEveryoneNoBPwipes publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to RustForEveryoneNoBPwipes?
In Rust, F1 opens the console: type client.connect 176.57.174.158:28315. Launch Rust on this page does the same by opening the game through Steam and connecting.
