Offline 176.59.139.227:28015 checked 2d ago
Server_217_DevBlog
Connect
srv = rust.server("176.59.139.227:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.59.139.227:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 06:43 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 162/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 96/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 234/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Server_217_DevBlog rank?
Rank #15,327 on seven-day player hours for Server_217_DevBlog, within the top 69% of all ranked servers.
How many players does Server_217_DevBlog hold at once?
Server_217_DevBlog returns no live count at this refresh, having last been seen 2 days 7 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is Server_217_DevBlog on?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server_217_DevBlog, and is it online now?
The latest sample has Server_217_DevBlog offline, with a last sighting 2 days 7 hours ago. Over the last 2 full days the hours up number 3 of 48, 6%. Its earliest recorded date in Rust Data is 26 October 2026.
Which location does Server_217_DevBlog run from?
For Server_217_DevBlog, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.59.139.227:28015.
Settings and map
Which rules apply on Server_217_DevBlog, and what settings?
The name Server_217_DevBlog carries no gather rate. No group limit is published. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.
What is the map on Server_217_DevBlog?
A procedural map runs on Server_217_DevBlog, generated by the game.
Wipes and dates
When does Server_217_DevBlog wipe, and on what schedule?
Too few wipes are on record for Server_217_DevBlog to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 10 hours ago.
Tags, lists
Which lists on Rust Data hold Server_217_DevBlog, and which filters?
On Rust Data, Server_217_DevBlog appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.
How should you read the server tags on Server_217_DevBlog?
These tags are published by Server_217_DevBlog and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; v2183 (Protocol): The server speaks protocol 2183, so match your game version; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; h5e7466bf (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Server_217_DevBlog?
The manual route: launch Rust, F1, then client.connect 176.59.139.227:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.