Rust Data

rustdata.spaceservers176.59.139.227:28015.ipynb

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Offline 176.59.139.227:28015 checked 2d ago

Server_217_DevBlog

modded

Connect

srv = rust.server("176.59.139.227:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.59.139.227:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
24 Oct 2026, 06:43 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average162/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average234/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Server_217_DevBlog rank?

Rank #15,327 on seven-day player hours for Server_217_DevBlog, within the top 69% of all ranked servers.

How many players does Server_217_DevBlog hold at once?

Server_217_DevBlog returns no live count at this refresh, having last been seen 2 days 7 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is Server_217_DevBlog on?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Server_217_DevBlog, and is it online now?

The latest sample has Server_217_DevBlog offline, with a last sighting 2 days 7 hours ago. Over the last 2 full days the hours up number 3 of 48, 6%. Its earliest recorded date in Rust Data is 26 October 2026.

Which location does Server_217_DevBlog run from?

For Server_217_DevBlog, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.59.139.227:28015.

Settings and map

Which rules apply on Server_217_DevBlog, and what settings?

The name Server_217_DevBlog carries no gather rate. No group limit is published. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.

What is the map on Server_217_DevBlog?

A procedural map runs on Server_217_DevBlog, generated by the game.

Wipes and dates

When does Server_217_DevBlog wipe, and on what schedule?

Too few wipes are on record for Server_217_DevBlog to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 10 hours ago.

Tags, lists

Which lists on Rust Data hold Server_217_DevBlog, and which filters?

On Rust Data, Server_217_DevBlog appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.

How should you read the server tags on Server_217_DevBlog?

These tags are published by Server_217_DevBlog and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; v2183 (Protocol): The server speaks protocol 2183, so match your game version; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; h5e7466bf (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Server_217_DevBlog?

The manual route: launch Rust, F1, then client.connect 176.59.139.227:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
v2183
Protocol The server speaks protocol 2183, so match your game version.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

h5e7466bf
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,467 players 11,887 servers online