Rust Data

rustdata.spaceservers176.60.35.31:28116.ipynb

Run all rust-data · live

‹ All servers

Offline 176.60.35.31:28115 checked 15d ago

Rust Oxide Dev - Local

moddedoxide

Connect

srv = rust.server("176.60.35.31:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,675 # top 63%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.60.35.31:28115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 12:35 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average26/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average35/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

How does Rust Oxide Dev - Local compare in the rankings?

Rank #13,675 on seven-day player hours for Rust Oxide Dev - Local, within the top 63% of all ranked servers.

How many players does Rust Oxide Dev - Local hold at once?

Offline now for Rust Oxide Dev - Local, with the last sample 15 days 8 hours ago.

About the server

Which Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2634 and build 167781 on Windows is what Rust Oxide Dev - Local runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Oxide Dev - Local, and is it up?

The latest sample has Rust Oxide Dev - Local offline, with a last sighting 15 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 October 2026.

In which location is Rust Oxide Dev - Local hosted?

No region is published by Rust Oxide Dev - Local. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.60.35.31:28115.

Settings and map

Which rules apply on Rust Oxide Dev - Local, and what settings?

You will not find a gather rate in the string Rust Oxide Dev - Local. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Oxide Dev - Local selected?

Rust Oxide Dev - Local runs a procedural map, which the game generates.

Wipe data

On what schedule does Rust Oxide Dev - Local wipe?

Too few wipes are on record for Rust Oxide Dev - Local to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 15 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold Rust Oxide Dev - Local, and which filters?

The Rust Data lists that Rust Oxide Dev - Local fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Oxide Dev - Local hold?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Rust Oxide Dev - Local?

In Rust, F1 opens the console: type client.connect 176.60.35.31:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,137 players 11,669 servers online