Rust Data

rustdata.spaceservers176.60.52.61:50373.ipynb

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Offline 176.60.52.61:50372 checked 7d ago

RPV automatic local test

moddedoxide

Connect

srv = rust.server("176.60.52.61:50373")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,351 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.60.52.61:50372
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 05:03 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average146/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average76/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Population data

What position does RPV automatic local test take in the server rankings?

Rank #15,351 on seven-day player hours for RPV automatic local test, within the top 69% of all ranked servers.

How many players does RPV automatic local test hold at once?

Offline now for RPV automatic local test, with the last sample 7 days 5 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on RPV automatic local test?

The build is Rust network protocol 2634 and build 167781 on Windows, run by RPV automatic local test. Steam updates your game for you, but the protocol must match to join.

How reliable is RPV automatic local test, and is it online now?

RPV automatic local test is offline at this refresh; the last response came 7 days 5 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. Its earliest recorded date in Rust Data is 22 October 2026.

Where does RPV automatic local test sit?

For RPV automatic local test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.60.52.61:50372.

Settings and map

Which settings and rules does RPV automatic local test run?

You will not find a gather rate in the string RPV automatic local test. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has RPV automatic local test selected?

RPV automatic local test runs a procedural map, which the game generates.

Wipes and dates

When does RPV automatic local test wipe, and how often?

The record for RPV automatic local test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 5 hours ago, and that is the one in play.

Lists and tags

Where does RPV automatic local test appear among Rust Data lists and filters?

On Rust Data, RPV automatic local test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RPV automatic local test hold?

Read by the game's server browser, the tags RPV automatic local test publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join RPV automatic local test?

The manual route: launch Rust, F1, then client.connect 176.60.52.61:50372. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,183 players 11,718 servers online