Offline 176.60.52.61:52013 checked 6d ago
RPV automatic local test
Connect
srv = rust.server("176.60.52.61:52014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.60.52.61:52013
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 05:17 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 103/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 125/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 97/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RPV automatic local test rank?
Rank #15,348 on seven-day player hours for RPV automatic local test, within the top 69% of all ranked servers.
How many players does RPV automatic local test hold at once?
Offline now for RPV automatic local test, with the last sample 6 days 15 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does RPV automatic local test run?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. The protocol has to match before you can join, and Steam does the updating.
Is RPV automatic local test up, and what does its uptime show?
The latest sample has RPV automatic local test offline, with a last sighting 6 days 15 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. The first row Rust Data holds for it is dated 22 October 2026.
Where does RPV automatic local test sit?
For RPV automatic local test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.60.52.61:52013.
Rules, settings, map
Which rules apply on RPV automatic local test, and what settings?
You will not find a gather rate in the string RPV automatic local test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on RPV automatic local test?
A procedural map runs on RPV automatic local test, generated by the game.
Wipe schedule
When does RPV automatic local test wipe, and on what schedule?
A rhythm cannot be read from the wipes of RPV automatic local test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 16 hours ago.
Tags, lists
Which lists on Rust Data hold RPV automatic local test, and which filters?
The Rust Data lists that RPV automatic local test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RPV automatic local test hold?
Read by the game's server browser, the tags RPV automatic local test publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into RPV automatic local test?
Enter client.connect 176.60.52.61:52013 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.