Rust Data

rustdata.spaceservers176.60.52.61:57197.ipynb

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Offline 176.60.52.61:57196 checked 6d ago

RPV automatic local test

moddedoxide

Connect

srv = rust.server("176.60.52.61:57197")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.60.52.61:57196
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 16:02 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average77/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average112/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average40/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average12/1000

Quick answers

From the figures on this page.

Population data

What position does RPV automatic local test take in the server rankings?

Player hours over seven days put RPV automatic local test at #15,339, in the top 69% of the ranked set.

What population does RPV automatic local test carry?

Offline now for RPV automatic local test, with the last sample 6 days 15 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is RPV automatic local test on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by RPV automatic local test. The protocol has to match before you can join, and Steam does the updating.

Is RPV automatic local test up, and what does its uptime show?

The latest sample has RPV automatic local test offline, with a last sighting 6 days 15 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. Rust Data logged it first on 22 October 2026.

Which location does RPV automatic local test run from?

No region is published by RPV automatic local test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.60.52.61:57196.

Rules, settings, map

Which settings and rules does RPV automatic local test run?

The name RPV automatic local test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on RPV automatic local test?

A procedural map runs on RPV automatic local test, generated by the game.

Wipes and dates

When does RPV automatic local test wipe, and how often?

A rhythm cannot be read from the wipes of RPV automatic local test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 15 hours ago.

Lists and tags

Which Rust Data filters and lists contain RPV automatic local test?

On Rust Data, RPV automatic local test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RPV automatic local test?

These tags are published by RPV automatic local test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into RPV automatic local test?

In Rust, F1 opens the console: type client.connect 176.60.52.61:57196. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,438 players 11,623 servers online