Offline 176.60.52.61:60532 checked 6d ago
RPV automatic local test
Connect
srv = rust.server("176.60.52.61:60533")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.60.52.61:60532
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 14:43 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 59/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 93/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population data
How does RPV automatic local test compare in the rankings?
Rank #15,341 on seven-day player hours for RPV automatic local test, within the top 69% of all ranked servers.
How full does RPV automatic local test run?
The current row shows RPV automatic local test offline; the last response was 6 days 15 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does RPV automatic local test run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by RPV automatic local test. Steam updates your game for you, but the protocol must match to join.
How reliable is RPV automatic local test, and is it up?
Offline now for RPV automatic local test, last seen 6 days 15 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Its earliest recorded date in Rust Data is 22 October 2026.
Where does RPV automatic local test sit?
For RPV automatic local test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.60.52.61:60532.
Settings and map
Which rules apply on RPV automatic local test, and what settings?
You will not find a gather rate in the string RPV automatic local test. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has RPV automatic local test loaded?
The game generates its map: procedural, on RPV automatic local test.
Wipes and dates
On what schedule does RPV automatic local test wipe?
Too few wipes are on record for RPV automatic local test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 15 hours ago.
Lists and tags
Which lists on Rust Data hold RPV automatic local test, and which filters?
The Rust Data lists that RPV automatic local test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on RPV automatic local test?
These tags are published by RPV automatic local test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join RPV automatic local test?
The manual route: launch Rust, F1, then client.connect 176.60.52.61:60532. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.