Rust Data

rustdata.spaceservers176.60.52.61:60774.ipynb

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Offline 176.60.52.61:60773 checked 6d ago

RPV automatic local test

moddedoxide

Connect

srv = rust.server("176.60.52.61:60774")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.60.52.61:60773
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 12:29 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average140/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average81/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Quick answers

From the figures on this page.

Population

What position does RPV automatic local test take in the server rankings?

Over the last seven days RPV automatic local test sits at #15,338 on player hours, in the top 69% of ranked servers.

How full does RPV automatic local test run?

The current row shows RPV automatic local test offline; the last response was 6 days 21 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on RPV automatic local test?

Version Rust network protocol 2634 and build 167781 on Windows is reported by RPV automatic local test. The protocol has to match before you can join, and Steam does the updating.

Is RPV automatic local test up, and what does its uptime show?

The latest sample has RPV automatic local test offline, with a last sighting 6 days 21 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. Its earliest recorded date in Rust Data is 22 October 2026.

Which location does RPV automatic local test run from?

For RPV automatic local test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 176.60.52.61:60773 is its address.

Map and rules

What rules and settings are recorded for RPV automatic local test?

You will not find a gather rate in the string RPV automatic local test. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on RPV automatic local test?

A procedural map runs on RPV automatic local test, generated by the game.

Wipes and dates

When does RPV automatic local test wipe, and on what schedule?

Too few wipes are on record for RPV automatic local test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 21 hours ago.

Tags and filters

Where does RPV automatic local test appear among Rust Data lists and filters?

On Rust Data, RPV automatic local test appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RPV automatic local test?

These tags are published by RPV automatic local test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join RPV automatic local test?

Enter client.connect 176.60.52.61:60773 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,398 players 11,709 servers online