Rust Data

rustdata.spaceservers176.60.52.61:61257.ipynb

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Offline 176.60.52.61:61256 checked 6d ago

RPV automatic local test

moddedoxide

Connect

srv = rust.server("176.60.52.61:61257")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.60.52.61:61256
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 14:22 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average127/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population data

How does RPV automatic local test compare in the rankings?

Rank #15,335 on seven-day player hours for RPV automatic local test, within the top 69% of all ranked servers.

What population does RPV automatic local test carry?

The current row shows RPV automatic local test offline; the last response was 6 days 19 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does RPV automatic local test run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by RPV automatic local test. Steam updates your game for you, but the protocol must match to join.

How reliable is RPV automatic local test, and is it online now?

RPV automatic local test is offline at this refresh; the last response came 6 days 19 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. The first row Rust Data holds for it is dated 22 October 2026.

Which location does RPV automatic local test run from?

No region is published by RPV automatic local test. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.60.52.61:61256 is its address.

Settings and map

What rules and settings are recorded for RPV automatic local test?

No gather rate appears in the name: RPV automatic local test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on RPV automatic local test?

A procedural map runs on RPV automatic local test, generated by the game.

Wipe schedule

When does RPV automatic local test wipe, and how often?

A rhythm cannot be read from the wipes of RPV automatic local test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 19 hours ago.

Tags and filters

Where does RPV automatic local test appear among Rust Data lists and filters?

On Rust Data, RPV automatic local test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on RPV automatic local test hold?

These tags are published by RPV automatic local test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into RPV automatic local test?

In Rust, F1 opens the console: type client.connect 176.60.52.61:61256. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,773 players 11,668 servers online