Offline 176.60.53.184:28115 checked 13d ago
Rust Oxide Dev - Local
Connect
srv = rust.server("176.60.53.184:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.60.53.184:28115
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 20:58 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 183/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 83/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 267/700 |
Quick answers
From the figures on this page.
Player counts
How does Rust Oxide Dev - Local compare in the rankings?
Over the last seven days Rust Oxide Dev - Local sits at #12,834 on player hours, in the top 59% of ranked servers.
What population does Rust Oxide Dev - Local carry?
Offline now for Rust Oxide Dev - Local, with the last sample 13 days 18 hours ago.
Server facts
Which Rust version is Rust Oxide Dev - Local on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Rust Oxide Dev - Local. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Oxide Dev - Local, and is it online now?
Rust Oxide Dev - Local is offline at this refresh; the last response came 13 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 14 October 2026.
Which location does Rust Oxide Dev - Local run from?
There is no region published for Rust Oxide Dev - Local. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.60.53.184:28115 is its address.
Rules, settings, map
Which rules apply on Rust Oxide Dev - Local, and what settings?
The name Rust Oxide Dev - Local carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Oxide Dev - Local selected?
The game generates its map: procedural, on Rust Oxide Dev - Local.
Wipe schedule
When does Rust Oxide Dev - Local wipe, and how often?
Too few wipes are on record for Rust Oxide Dev - Local to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 15 days 16 hours ago.
Tags and filters
Where does Rust Oxide Dev - Local appear among Rust Data lists and filters?
The Rust Data lists that Rust Oxide Dev - Local fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Oxide Dev - Local?
These tags are published by Rust Oxide Dev - Local and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rust Oxide Dev - Local?
In Rust, F1 opens the console: type client.connect 176.60.53.184:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.