Offline 176.60.53.18:28115 checked 17d ago
Rust Oxide Dev - Local
Connect
srv = rust.server("176.60.53.18:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.60.53.18:28115
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 12:35 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 66/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 63/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 55/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Oxide Dev - Local rank?
Player hours over seven days put Rust Oxide Dev - Local at #15,849, in the top 72% of the ranked set.
What population does Rust Oxide Dev - Local carry?
The current row shows Rust Oxide Dev - Local offline; the last response was 17 days 14 hours ago.
Server facts
Which Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2634 and build 167398 on Windows is what Rust Oxide Dev - Local runs. Steam updates your game for you, but the protocol must match to join.
Is Rust Oxide Dev - Local up, and what does its uptime show?
Offline now for Rust Oxide Dev - Local, last seen 17 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 10 October 2026.
Which location does Rust Oxide Dev - Local run from?
For Rust Oxide Dev - Local, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.60.53.18:28115.
Rules, settings, map
Which settings and rules does Rust Oxide Dev - Local run?
The name Rust Oxide Dev - Local carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rust Oxide Dev - Local loaded?
Rust Oxide Dev - Local runs a procedural map, which the game generates.
Wipes and dates
When does Rust Oxide Dev - Local wipe, and how often?
Too few wipes are on record for Rust Oxide Dev - Local to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 10 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Rust Oxide Dev - Local?
These Rust Data lists include Rust Oxide Dev - Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Oxide Dev - Local hold?
The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Rust Oxide Dev - Local?
Enter client.connect 176.60.53.18:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.