Rust Data

rustdata.spaceservers176.60.53.244:28116.ipynb

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Offline 176.60.53.244:28115 checked 16d ago

Rust Oxide Dev - Local

moddedoxide

Connect

srv = rust.server("176.60.53.244:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,235 # top 61%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.60.53.244:28115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 12:35 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average163/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Player counts

How does Rust Oxide Dev - Local compare in the rankings?

Player hours over seven days put Rust Oxide Dev - Local at #13,235, in the top 61% of the ranked set.

What population does Rust Oxide Dev - Local carry?

The current row shows Rust Oxide Dev - Local offline; the last response was 16 days 4 hours ago.

About the server

What Rust version does Rust Oxide Dev - Local run?

Rust network protocol 2634 and build 167584 on Windows is what Rust Oxide Dev - Local runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Oxide Dev - Local, and is it online now?

Rust Oxide Dev - Local is offline at this refresh; the last response came 16 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 October 2026.

Which location does Rust Oxide Dev - Local run from?

There is no region published for Rust Oxide Dev - Local. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 176.60.53.244:28115 is its address.

Rules, settings, map

What rules and settings are recorded for Rust Oxide Dev - Local?

No gather rate appears in the name: Rust Oxide Dev - Local. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Rust Oxide Dev - Local loaded?

The game generates its map: procedural, on Rust Oxide Dev - Local.

Wipes and dates

When does Rust Oxide Dev - Local wipe, and how often?

Too few wipes are on record for Rust Oxide Dev - Local to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 23 hours ago.

Tags, lists

Where does Rust Oxide Dev - Local appear among Rust Data lists and filters?

These Rust Data lists include Rust Oxide Dev - Local: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rust Oxide Dev - Local?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Rust Oxide Dev - Local?

Enter client.connect 176.60.53.244:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build Recorded game build: 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,745 players 11,776 servers online