Rust Data

rustdata.spaceservers176.60.55.43:28116.ipynb

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Offline 176.60.55.43:28115 checked 44d ago

Rust Oxide Dev - Local

moddedoxide

Connect

srv = rust.server("176.60.55.43:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #12,918 # no region published
last wipe 47d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.60.55.43:28115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
10 Sep 2026, 18:53 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average174/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average54/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Oxide Dev - Local rank?

Rank #12,918 on seven-day player hours for Rust Oxide Dev - Local, within the top – of all ranked servers.

How full does Rust Oxide Dev - Local run?

Rust Oxide Dev - Local returns no live count at this refresh, having last been seen 44 days 1 hours ago.

Server data

Which Rust version is Rust Oxide Dev - Local on?

Version Rust network protocol 2633 and build 163493 on Windows is reported by Rust Oxide Dev - Local. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Oxide Dev - Local, and is it up?

The latest sample has Rust Oxide Dev - Local offline, with a last sighting 44 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Rust Oxide Dev - Local sit?

For Rust Oxide Dev - Local, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.60.55.43:28115.

Rules, settings, map

Which rules apply on Rust Oxide Dev - Local, and what settings?

The name Rust Oxide Dev - Local carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Rust Oxide Dev - Local loaded?

Rust Oxide Dev - Local runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Rust Oxide Dev - Local wipe?

Too few wipes are on record for Rust Oxide Dev - Local to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 47 days 16 hours ago, and that is the one in play.

Tags and filters

Where does Rust Oxide Dev - Local appear among Rust Data lists and filters?

These Rust Data lists include Rust Oxide Dev - Local: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Oxide Dev - Local hold?

These tags are published by Rust Oxide Dev - Local and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): The server runs build 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Rust Oxide Dev - Local?

Enter client.connect 176.60.55.43:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163493
Build The server runs build 163493.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,296 players 11,698 servers online