Offline EU 176.63.3.176:28015 checked 12d ago
Home test server
Connect
srv = rust.server("176.63.3.176:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 08:04 UTC, in 2d 10h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 10h | Fri 30 Oct, 08:04 UTC | wipe |
| 1 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 16d 10h | Fri 13 Nov, 08:04 UTC | wipe |
| 3 | 30d 10h | Fri 27 Nov, 08:04 UTC | wipe |
| 4 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 44d 10h | Fri 11 Dec, 08:04 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 08:04 UTC25d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 14:34 UTC26d ago | 1 | NaN | 0.7 days | 0 |
| 2 | Wed 30 Sep, 12:12 UTC27d ago | 1 | NaN | 1.1 days | 0 |
| 3 | Sat 26 Sep, 19:30 UTC31d ago | 1 | NaN | 3.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.63.3.176:28015
- region
- EU
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 2 Oct 2026, 08:04 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 8/200 |
| 1 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 7 on average | 15/200 |
| 2 | [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 5 on average | 1/50 |
| 3 | РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 11/200 |
| 4 | #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 0/300 |
| 5 | [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL | EU · groups of 8+ · biweekly · 2 on average | 3/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Home test server rank?
Player hours over the last seven days: #12,868 for Home test server, #2,420 in Europe, within the top 60% of the ranked set.
How many players does Home test server hold at once?
The current row shows Home test server offline; the last response was 12 days 4 hours ago.
About the server
What Rust version does Home test server run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Home test server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Home test server, and is it up?
Offline now for Home test server, last seen 12 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 September 2026.
Which location does Home test server run from?
The EU tag is what Home test server uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.63.3.176:28015.
Map and rules
What rules and settings are recorded for Home test server?
No gather rate appears in the name: Home test server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has Home test server selected?
The game generates its map: procedural, on Home test server.
Wipes and dates
On what schedule does Home test server wipe?
The tag sets the prediction: Home test server has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Friday 30 October at 08:04 UTC. The world it runs now was generated 25 days 13 hours ago. The tags list a two-weekly wipe cycle.
On Home test server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold Home test server, and which filters?
These Rust Data lists include Home test server: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on Home test server?
The game's server browser reads these tags from Home test server: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Home test server?
The manual route: launch Rust, F1, then client.connect 176.63.3.176:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.