Offline 176.78.218.155:28015 checked 1d ago
rv-rust-dev
Connect
srv = rust.server("176.78.218.155:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 19:47 UTC25d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.78.218.155:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:47 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 147/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 176/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 84/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 35/1000 |
Quick answers
From the figures on this page.
Player counts
What position does rv-rust-dev take in the server rankings?
Rank #15,400 on seven-day player hours for rv-rust-dev, within the top 69% of all ranked servers.
What population does rv-rust-dev carry?
Offline now for rv-rust-dev, with the last sample 34 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is rv-rust-dev on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by rv-rust-dev. Steam updates your game for you, but the protocol must match to join.
How reliable is rv-rust-dev, and is it online now?
rv-rust-dev is offline at this refresh; the last response came 34 hours ago. Over the last 7 full days the hours up number 42 of 168, 25%. The first row Rust Data holds for it is dated 20 September 2026.
Where does rv-rust-dev sit?
No region is published by rv-rust-dev. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.78.218.155:28015.
Map and rules
Which rules apply on rv-rust-dev, and what settings?
The name rv-rust-dev carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has rv-rust-dev loaded?
The game generates its map: procedural, on rv-rust-dev.
Wipe data
On what schedule does rv-rust-dev wipe?
The record for rv-rust-dev holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 12 hours ago.
What is wipe day on rv-rust-dev like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain rv-rust-dev?
The Rust Data lists that rv-rust-dev fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on rv-rust-dev?
These tags are published by rv-rust-dev and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to rv-rust-dev?
The manual route: launch Rust, F1, then client.connect 176.78.218.155:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.