Online EU 176.9.122.93:28035 checked 12m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("176.9.122.93:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 15:49 UTC20d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1591971938
- map
- Procedural Map
- size
- 4500
- seed
- 1591971938
Server
srv.info()- address
- 176.9.122.93:28035
- region
- EU
- max players
- 50
- group limit
- 10 max
- wipe schedule
- monthly
- last wipe
- 8 Oct 2026, 15:49 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 16/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 26/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 20/140 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 16/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 24 on average | 35/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 8/75 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Pine Hosting - Rust Server rank?
Player hours over the last seven days: #6,474 for Pine Hosting - Rust Server, #1,921 in Europe, within the top 29% of the ranked set.
How many players does Pine Hosting - Rust Server hold at once?
The sample now reads 0 players for Pine Hosting - Rust Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 2 players.
Server facts
How well does Pine Hosting - Rust Server perform?
The 48-hour average is 9 server fps, with a low of 5. Entity numbers reached 160,477, and that includes buildings, deployables and the rest. Memory peaked at 10,829 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Pine Hosting - Rust Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Pine Hosting - Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Pine Hosting - Rust Server, and is it online now?
The current sample puts Pine Hosting - Rust Server online. A restart about 5 days 4 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Pine Hosting - Rust Server sit?
The EU tag is what Pine Hosting - Rust Server uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.9.122.93:28035.
Settings and map
What rules and settings are recorded for Pine Hosting - Rust Server?
You will not find a gather rate in the string Pine Hosting - Rust Server. Group size tops out at 10 players. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Pine Hosting - Rust Server loaded?
Pine Hosting - Rust Server runs a procedural map of size 4,500 with seed 1591971938, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Pine Hosting - Rust Server wipe?
Once a month Pine Hosting - Rust Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 20 days 7 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Pine Hosting - Rust Server like?
Recent wipes averaged 2 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Pine Hosting - Rust Server?
On Rust Data, Pine Hosting - Rust Server appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pine Hosting - Rust Server?
The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Pine Hosting - Rust Server?
Enter client.connect 176.9.122.93:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
