Online EU 176.9.136.112:28025 checked 8m ago
EdenMods | TEST | BattlePass
Connect
srv = rust.server("176.9.136.112:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:36 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.9.136.112:28025
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:50 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 37/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 39/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 32/140 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 41/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 24 on average | 47/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 27/75 |
Quick answers
From the figures on this page.
Player counts
How does EdenMods | TEST | BattlePass compare in the rankings?
Player hours over the last seven days: #15,348 for EdenMods | TEST | BattlePass, #2,570 in Europe, within the top 69% of the ranked set.
How full does EdenMods | TEST | BattlePass run?
EdenMods | TEST | BattlePass reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
What Rust version does EdenMods | TEST | BattlePass run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by EdenMods | TEST | BattlePass. Joining needs the same protocol on your game; Steam handles the update.
How reliable is EdenMods | TEST | BattlePass, and is it online now?
Online is the state at the latest refresh for EdenMods | TEST | BattlePass. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
Where does EdenMods | TEST | BattlePass sit?
With its EU tag, EdenMods | TEST | BattlePass lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.9.136.112:28025 is its address.
Settings and map
What rules and settings are recorded for EdenMods | TEST | BattlePass?
The name EdenMods | TEST | BattlePass carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has EdenMods | TEST | BattlePass loaded?
The game generates its map: procedural, on EdenMods | TEST | BattlePass.
Wipe schedule
When does EdenMods | TEST | BattlePass wipe, and on what schedule?
The only wipe EdenMods | TEST | BattlePass takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 3 hours ago. A monthly wipe schedule is published in its tags.
On EdenMods | TEST | BattlePass, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does EdenMods | TEST | BattlePass appear among Rust Data lists and filters?
These Rust Data lists include EdenMods | TEST | BattlePass: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on EdenMods | TEST | BattlePass?
These tags are published by EdenMods | TEST | BattlePass and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into EdenMods | TEST | BattlePass?
The manual route: launch Rust, F1, then client.connect 176.9.136.112:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.