Rust Data

rustdata.spaceservers177.1.194.3:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 177.1.194.3:28015 checked 8d ago

Test

moddedoxide

Connect

srv = rust.server("177.1.194.3:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,350 # top 70%
last wipe 59d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
177.1.194.3:28015
region
– · fra
max players
1
group limit
not published
wipe schedule
–
last wipe
30 Aug 2026, 05:57 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average108/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average114/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Player counts

How does Test compare in the rankings?

Player hours over seven days put Test at #15,350, in the top 70% of the ranked set.

How full does Test run?

Test returns no live count at this refresh, having last been seen 8 days 12 hours ago.

About the server

What Rust version does Test run?

Version Rust network protocol 2556 and build 104046 on Windows is reported by Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test, and is it up?

Test is offline at this refresh; the last response came 8 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.

Where does Test sit?

No region is published by Test; its region code is fra. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 177.1.194.3:28015 is its address.

Settings and map

Which rules apply on Test, and what settings?

You will not find a gather rate in the string Test. The field for group size is empty. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on Test?

Test runs a procedural map, which the game generates.

Wipe data

When does Test wipe, and on what schedule?

A rhythm cannot be read from the wipes of Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 59 days 15 hours ago.

Tags and filters

Which lists on Rust Data hold Test, and which filters?

On Rust Data, Test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

How should you read the server tags on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; v2556 (Protocol): To join, your game must run protocol 2556; cs104046 (Build): The server runs build 104046; ptrak (Networking): Standard network layer for Rust: RakNet; $rfra (Region code): The row gives fra as its region code; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Test?

In Rust, F1 opens the console: type client.connect 177.1.194.3:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$rfra,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
v2556
Protocol To join, your game must run protocol 2556.
cs104046
Build The server runs build 104046.
ptrak
Networking Standard network layer for Rust: RakNet.
$rfra
Region code The row gives fra as its region code.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,961 players 11,800 servers online