Offline 177.112.90.80:28015 checked 10d ago
MorningStar | PvE
Connect
srv = rust.server("177.112.90.80:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 03:58 UTC11d ago | 2 | NaN | running | 0 |
| 1 | Thu 15 Oct, 20:37 UTC13d ago | 2 | NaN | 1.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1337- map
- Procedural Map
- size
- 6000
- seed
- 1337
Server
srv.info()- address
- 177.112.90.80:28015
- region
- –
- max players
- 10
- group limit
- 10 max
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 03:58 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 77/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 70/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 62/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 18/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population data
What position does MorningStar | PvE take in the server rankings?
Rank #15,321 on seven-day player hours for MorningStar | PvE, within the top 70% of all ranked servers.
How many players does MorningStar | PvE hold at once?
Offline now for MorningStar | PvE, with the last sample 10 days 16 hours ago.
About the server
Which Rust version is MorningStar | PvE on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by MorningStar | PvE. Steam updates your game for you, but the protocol must match to join.
Is MorningStar | PvE up, and what does its uptime show?
MorningStar | PvE is offline at this refresh; the last response came 10 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 15 October 2026.
In which location is MorningStar | PvE hosted?
No region is published by MorningStar | PvE. Rust Data does not look up where the machine stands; it shows where a server says it is. 177.112.90.80:28015 is its address.
Rules, settings, map
What rules and settings are recorded for MorningStar | PvE?
No gather rate appears in the name: MorningStar | PvE. The cap on a group is 10 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has MorningStar | PvE loaded?
MorningStar | PvE runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does MorningStar | PvE wipe, and how often?
Too few wipes are on record for MorningStar | PvE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 18 hours ago, and that is the one in play.
What is wipe day on MorningStar | PvE like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Where does MorningStar | PvE appear among Rust Data lists and filters?
These Rust Data lists include MorningStar | PvE: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on MorningStar | PvE?
The game's server browser reads these tags from MorningStar | PvE: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts10 (Group limit): No team may exceed 10; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join MorningStar | PvE?
Enter client.connect 177.112.90.80:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.