Offline SA 177.130.250.220:28019 checked 29d ago
[BR] ThePirateStaging
Connect
srv = rust.server("177.130.250.220:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 29 Sep, 21:24 UTC29d ago | 2 | NaN | running | 1 |
| 1 | Sun 27 Sep, 19:04 UTC31d ago | 1 | NaN | 2.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 97823186
- map
- Procedural Map
- size
- 4500
- seed
- 97823186
Server
srv.info()- address
- 177.130.250.220:28019
- region
- SA
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 29 Sep 2026, 21:24 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes | SA · groups of 12+ · monthly · 5 on average | 6/100 |
| 1 | [BR] CZSBRASIL RUST PVE | SA · groups of 8+ · monthly · 4 on average | 4/50 |
| 2 | Red Raisin PvE | SA · groups of 8+ · biweekly · 8 on average | 11/30 |
| 3 | LATAMRUST | FULL PVE | 1X | SA · groups of 8+ · 1x · biweekly · 5 on average | 3/50 |
| 4 | [BR] X-Sentinela PVE Mensal | SA · quad · monthly · 3 on average | 3/50 |
| 5 | [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack | SA · groups of 15+ · biweekly · 2 on average | 5/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [BR] ThePirateStaging rank?
Ranked #14,450 on seven-day player hours, [BR] ThePirateStaging is #198 in South America and in the top 60% of all ranked servers.
How full does [BR] ThePirateStaging run?
Offline now for [BR] ThePirateStaging, with the last sample 29 days 20 hours ago.
Server data
Which Rust version is [BR] ThePirateStaging on?
Rust network protocol 2634 and build 166257 on Linux is what [BR] ThePirateStaging runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [BR] ThePirateStaging, and is it up?
The latest sample has [BR] ThePirateStaging offline, with a last sighting 29 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.
Where does [BR] ThePirateStaging sit?
With its SA tag, [BR] ThePirateStaging lists itself in South America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 177.130.250.220:28019.
Settings and map
What rules and settings are recorded for [BR] ThePirateStaging?
You will not find a gather rate in the string [BR] ThePirateStaging. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Community is its browser category. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has [BR] ThePirateStaging selected?
Size 4,500, seed 97823186: the procedural map on [BR] ThePirateStaging, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [BR] ThePirateStaging wipe, and how often?
The only wipe [BR] ThePirateStaging takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 29 days 21 hours ago. Its tags carry a monthly wipe schedule.
On [BR] ThePirateStaging, what happens on wipe day?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does [BR] ThePirateStaging appear among Rust Data lists and filters?
The Rust Data lists that [BR] ThePirateStaging fits are: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: South America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [BR] ThePirateStaging?
Read by the game's server browser, the tags [BR] ThePirateStaging publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166257 (Build): Recorded game build: 166257; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; SA (South America): In the server browser it sits under South America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into [BR] ThePirateStaging?
Enter client.connect 177.130.250.220:28019 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.