Offline 177.133.139.81:28015 checked 12d ago
Toddy Dev Server
Connect
srv = rust.server("177.133.139.81:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 22:01 UTC15d ago | 1 | NaN | running | 0 |
| 1 | Tue 13 Oct, 05:09 UTC16d ago | 1 | NaN | 0.7 days | 0 |
| 2 | Mon 12 Oct, 18:34 UTC17d ago | 1 | NaN | 0.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 177.133.139.81:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 06:03 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 73/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 149/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 51/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Toddy Dev Server rank?
Over the last seven days Toddy Dev Server sits at #15,222 on player hours, in the top 70% of ranked servers.
How full does Toddy Dev Server run?
Toddy Dev Server returns no live count at this refresh, having last been seen 12 days 12 hours ago.
Server facts
What Rust version does Toddy Dev Server run?
Rust network protocol 2634 and build 167781 on Linux is what Toddy Dev Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Toddy Dev Server, and is it online now?
The latest sample has Toddy Dev Server offline, with a last sighting 12 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.
Where does Toddy Dev Server sit?
No region is published by Toddy Dev Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 177.133.139.81:28015 is its address.
Rules, settings, map
Which settings and rules does Toddy Dev Server run?
The name Toddy Dev Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Wipe schedule
When does Toddy Dev Server wipe, and on what schedule?
Toddy Dev Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 14 hours ago.
What is wipe day on Toddy Dev Server like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does Toddy Dev Server appear among Rust Data lists and filters?
On Rust Data, Toddy Dev Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Toddy Dev Server?
The game's server browser reads these tags from Toddy Dev Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Toddy Dev Server?
The manual route: launch Rust, F1, then client.connect 177.133.139.81:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.