Rust Data

rustdata.spaceservers177.138.189.139:28017.ipynb

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Offline 177.138.189.139:28015 checked 15d ago

SpyExpeditions Development Server

moddedoxide

Connect

srv = rust.server("177.138.189.139:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,027 # top 60%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
177.138.189.139:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 21:37 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average17/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average31/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average9/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average40/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average160/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does SpyExpeditions Development Server rank?

Over the last seven days SpyExpeditions Development Server sits at #13,027 on player hours, in the top 60% of ranked servers.

How many players does SpyExpeditions Development Server hold at once?

The current row shows SpyExpeditions Development Server offline; the last response was 15 days 19 hours ago.

Server data

Which Rust version is SpyExpeditions Development Server on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by SpyExpeditions Development Server. Steam updates your game for you, but the protocol must match to join.

Is SpyExpeditions Development Server up, and what does its uptime show?

Offline now for SpyExpeditions Development Server, last seen 15 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 October 2026.

Where does SpyExpeditions Development Server sit?

For SpyExpeditions Development Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 177.138.189.139:28015.

Rules, settings, map

Which settings and rules does SpyExpeditions Development Server run?

No gather rate appears in the name: SpyExpeditions Development Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on SpyExpeditions Development Server?

A procedural map runs on SpyExpeditions Development Server, generated by the game.

Wipes and dates

On what schedule does SpyExpeditions Development Server wipe?

The record for SpyExpeditions Development Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days 3 hours ago.

Tags and filters

Which lists on Rust Data hold SpyExpeditions Development Server, and which filters?

These Rust Data lists include SpyExpeditions Development Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on SpyExpeditions Development Server hold?

Read by the game's server browser, the tags SpyExpeditions Development Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into SpyExpeditions Development Server?

Enter client.connect 177.138.189.139:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,760 players 11,745 servers online